Verdigris Impulse

nature's grasp can be unexpected at the best of times...


Verdigris impulse

Aura of Normalcy~ Constant effect of Nystul’s Magic Aura (removes magic aura/ hides gloves identity)

Palms of Holding~ Each palm of the gloves opens into an extradimensional space that can hold ‘1 cubic foot’ / ‘10 pounds’. if you reach into the gloves for a specific item that item is always on top. free-action to pull/throw things out of the gloves.

Magic’s Lure~ spells within 5’/2 levels can be half absorbed and stored as charges (spell level+5=charges gained).

Natures Pulse~ before the charges reach 50 the individual charges can be used for the same effect as an epic ring of ram, being 1-10 charges for 1-10d8 damage, and pushing the target back 10’ per charge used.

Verdigris Tsunami~ whenever the charges reach 50 a tsunami of growth occurs (1000ft area) crushing everything (including buildings) in waves of plant growth 40d6(reflex halves) plants are perminant (epic DC 170).


Verdigris Impulse

The Life of Evil Snafusam